by Brian Benchoff July 29, 2016
There’s a problem with software defined radio. It’s not that everyone needs to re-learn what TEMPEST shielding is, and it’s not that Bluetooth is horribly broken. SDR’s biggest problem is one of bandwidth and processing. With a simple USB TV Tuner, you can listen in on aircraft, grab Landsat images from hundreds of miles up, or sniff the low-power radios used in Internet of Things things. What you can’t do is make your own WiFi adapter, and you can’t create your own LTE wireless network. This is simply a problem of getting bits from the air to a computer for processing.
At HOPE last weekend, the folks behind the very capable LimeSDR and a new company working with Lime’s hardware laid out the possibilities of what software defined radio can do if you make a link to a computer very fast, and add some processing on the SDR itself.
by Elliot Williams July 28, 2016
[Lukas] started his epic SDR-from-scratch build when he was 16. Projects like this aren’t completed overnight. (He’s now 18. We’re impressed.)
The project itself is a Software-Defined Radio built on top of the 12-bit Analog Devices AD9364 transceiver IC. A big fat FPGA takes the data and runs it off to a USB 3.0 interface, which is necessary for the amount of data this thing will be producing — he’s got it receiving 56 MHz of bandwidth. In short, this is an SDR peripheral that’s in the big leagues.
After two years of work and (only!) three revision, [Lukas] got …read more
Sign up to get the latest on sales, new releases and more.